Augmented Reality (AR)
Short Definition
A technology that overlays computer-generated elements—such as images, sounds, or information—onto the real world, creating a composite and interactive experience.
Context
Extended Definition
Augmented Reality (AR) uses digital overlays to enrich a user’s perception of the real world, combining visual, auditory, and sometimes haptic feedback in real time.
Through cameras, sensors, and software, AR systems analyze the physical environment and superimpose contextual digital elements—text, 3D models, or interactive animations—creating a blended layer of meaning and function.
In business and marketing, AR is not merely a technological innovation but a strategic communication tool that bridges product experience and digital storytelling.
It allows customers to visualize, manipulate, or test products virtually within their real environment before purchasing, reducing uncertainty and enhancing engagement.
Key organizational applications include:
-
Product visualization – allowing customers to preview how furniture, clothing, or technology would look in their own spaces.
-
Training and education – providing immersive simulations that enhance employee learning and safety.
-
Marketing and retail experiences – creating interactive campaigns, in-store navigation, and branded content that merge emotion with interactivity.
-
Data visualization – overlaying key operational information on physical environments to assist decision-making and logistics.
In Contemporary Marketing Management, AR serves as a tool for relational innovation, turning interaction into participation. It transforms marketing from a message to an experience, reinforcing the emotional and cognitive connection between people and brands.
Contemporary Example
See also
Part of chapter: Glossary