Metaverse
Short Definition
A collective, persistent, and interactive virtual environment where users, represented by digital avatars, can work, socialize, learn, and engage in economic and cultural exchanges within a shared digital ecosystem.
Context
Extended Definition
The Metaverse is not a single platform but a network of interoperable virtual worlds where users can interact, create, and exchange assets and experiences through avatars and digital identities.
It combines multiple enabling technologies—3D graphics, spatial computing, virtual and augmented reality (VR/AR), blockchain, and decentralized infrastructures—to support economic, social, and cultural ecosystems that function continuously and collectively.
In marketing and management, the metaverse introduces a new frontier of experiential and participatory strategy:
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Immersive Brand Experiences – companies can build virtual environments where users explore products, participate in events, or co-create designs.
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Virtual Commerce (v-commerce) – the metaverse allows the buying and selling of both physical and digital goods, integrating e-commerce with 3D interactivity.
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Community and Identity – brands become cultural spaces where consumers express themselves and connect through shared values.
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Data and Ethics – interactions within immersive spaces generate behavioral and biometric data, demanding new ethical and privacy standards.
Within Contemporary Marketing Management, the metaverse is interpreted not as a trend but as a transformative medium—a space where communication, creativity, and commerce converge.
It extends the logic of Digital Transformation into an era of continuous presence, redefining how organizations build relationships and meaning through technology.
Contemporary Example
See also
Part of chapter: Glossary